"Beginning OpenGL Game Programming" by Astle and Hawkins, published by Thomson Course Technology, is a comprehensive textbook aimed at providing an introduction to game programming using OpenGL. The book comes with a new CD-ROM included, making it a valuable resource for those looking to explore the world of game development. Written in English, this textbook offers a clear and detailed approach to teaching the fundamentals of game programming, making it a valuable addition to any computer science education curriculum.
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