A console game, through and through
Pros:
Lots of cool Deus Ex-style features, weapons, and items.
Cons:
Crashes, poor graphics, simplistic level design. For consoles, not PCs.
The Bottom Line:
Console-design limits appeal to PC FPS gamers.
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Overall Rating:
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Author's Review
Project: Snowblind is a first-person shooter set in the near future, where you play the role of Nathan Frost, an experimental cyborg. Using powerful technology integrated into your body, you fight to save the world from an evil tyrant.
Snowblind was originally a game based in the Deus Ex universe, and it shows. As in Deus Ex, over the course of the game you are granted new upgrades to your cybernetic body. These features let you see through walls, activate a shield, cloak, slow down time, etc. Plus, there are loads of war robots running around. You can hack into them using certain tools and terminals, just like Deus Ex.
I did not complete this game due to the game crashing too often and me becoming frustrated, but the basic gameplay goes like this: action-packed cutscene, setting up the mission objectives. Fight your way to your objective through soldiers, robots, helicopters, tanks! Evade camera sweeps so security alarms don't go off. Kill enemy soldiers before they hit the alarm and call their buddies. Shoot a loud gun and they'll go running for the alarm. Take a stealthy route and you'll have less headaches. Find Save Point areas to save your game (can't save on the fly). Attack the enemy head on, or use stealth and alternate routes (like vents) to evade combat. Use your cyborg mods to be a better fighter, and pick up battery cells to refill your abilities. Use high-tech weapons like a homing rocket launcher that can target anything. Hop into tanks, cars, and mechs to wreak havoc. Fight alongside fellow troops in some missions, fight on your own in others.
Snowblind has lots of cool features going for it.
- Grenades can be remote detonated. You have flashbangs, frags, gas, and spider grens. Spider grenades are grenades that crawl towards their targets on their own. You can get a "deployable cover" grenade, that lets you setup an energy shield to use as cover, anywhere you want.
- You can press a key that will show a visual guide towards your next objective. No more getting lost.
- See a terminal in the distance, but too many robots and turrets and security cameras in the way? Shoot a "spike" into it, and you can hack into the system, take over robots, reprogram turrets to attack your enemies, disable security cameras.
- EMP blasts can temporarily cripple your cyborg mods. So watch out for when enemies throw EMP grens at you. You can disable enemies and mechs in return, this way.
Snowblind's plethora of features and interesting weapons/items are great, and it makes you feel like games such as Doom 3 and Half-Life 2 are simplistic in comparison. However, Project: Snowblind is a console game, through and through. And it's console roots mean its levels, textures, and models are all scaled down to fit the console's lack of power. I don't think the average FPS PC gamer will enjoy this game, unless it was at a bargain bin price. The graphics are just too simple and undetailed, 4 years behind the times. The worst console carry over are the levels themselves, though. Very small, cramped, and uninspiring due to low polygon counts. Everything looks blocky and simple. If only all the features could be seen in a true PC FPS game, and we'd have a great new game on our hands.
Snowblind has stability problems, as some PC players are reporting. The game will crash often, so be warned. A patch may be in the works, but if the game doesn't sell well on the PC, the company may simply ignore the problems.
The game's sound effects and music are mediocre. Nothing memorable here. The multiplayer kept crashing on me, but it seemed to be fun. Don't expect Counter-strike levels of tactical gameplay here, though. You can hop into mechs and tanks, while players try to blow you up with rockets. There didn't seem to be that many people playing it, but you should have no problem finding some people to play with. No innovative multiplayer features here, no co-op. Very straightforward deathmatch, and I think Capture the Flag type stuff.