Good Game but READ THIS!!!
Pros:
Good graphics, gameplay, enemies
Cons:
Frustrating puzzles, too few guns
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Overall Rating:
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Author's Review
I am a survival horror fanatic. I play the games only on pc, however, and so I wait for them to be re-released. Dino Crisis pc was well worth the wait, and it's giving me a good fun fix until Resident Evil 3 gets here. And so, without further ado, lets break the Dino down:
--Graphics
You don't notice it at first, but it really hits you when you realize you're not looking at the old R.E. vintage pre-rendered backgrounds anymore. Visually, it's stunning, and your eyes will be amazed as you watch Regina run around a corner and the screen follows her. This is a welcome departure to the disjointed feeling you got when the screen would just pull that "slideshow" number. There is a catch, though: The graphics are a tad jerky as a result of the engine. This is soon less noticeable as you progress and get used to it,and it's a small drawback at worst when you get to see the new background system anyway. Naturally, a good 3d card makes things much sharper and more impressive than on the psx. Colorful and well drawn, everything you see in DC is pure eye candy.
--Sound
Close to the level of the RE series, but not quite there. The sound effects are great and add a lot to the realism, particularly the sounds for the dinosaurs. The music, however...it can range from just plain goofy to just plain depressing. Don't get me wrong, because the music in DC is by and large VERY GOOD, but it just doesn't achieve the bone-chilling, creepy-crawly, late-night thrills of the Resident Evil games.
--Control
Here is a shiny spot. Just grab a good pad and off you go. I played through with a Logitech Wingman and that was just fine, and a Gravis would be too. As with most Capcom games, control in DC is user-friendly and does NOT give you ulcers like in some games. Smooth and simple...I like it!
--Guns
Uh-oh. Capcom, we have a problem. Problem is: Why did you send me up against slow, rotting zombies with enough artillery to level a building and then send me up against raging, deadly velociraptors with a couple of wimpy guns and HARDLY ANY AMMO? WHY, CAPCOM, WHY!? I LOVED YOOOOOUUUUUUUU!
I wish I was exaggerating, but this is arguably the single greatest problem in Dino Crisis. Put simply, you have three mediocre guns in a normal game and you will be fighting enemies that are FAR from mediocre. The enemy AI is ruthless, and you will often be struggling for your life when fending off disaster with these guns:
-Knife: Whoops, just kidding! You don't have a knife. Your enemies, however, have knives for teeth!
-Glock(Modifiable): A veritable pea-shooter with the lowest stopping power of any Capcom pistol yet! Guaranteed to be found half-empty in the cold, dead hands of pretty, eviscerated red-headed girls! Modifying it gives it a mediocre increase in damage. Ho-hum.
-Shotgun(Modifiable): UH-OH! The DC scattergun is trying to one-up the pistol by being EVEN MORE PATHETIC! It can take several kinds of shells and darts, the only effective one being the rare-as-gold poison darts. Otherwise, you have to shoot a raptor till he looks like swiss cheese to kill him. Modify it and you won't be impressed. I guarantee it.
-Grenade Gun(You guessed it-Modifiable): It was bad enough with the other guns, but making the bazooka this weak in a Capcom game is just sacrilege! It can take multiple kinds of rounds and can be modified to shoot a bit more often. Its damage, however, is pathetic. I hope Reggie never finds out how powerful Jill's and Claire's grenade launchers were. It would hurt her. Deeply.
-Super Grenade Launcher: Wonderful! The only halfway-decent baddy-blaster in the entire game! But you have to beat the game to get it. Dang.
--Storyline: One part Jurassic park(they even admitted it), one part Resident Evil. Mix well and enjoy. There's an island with a mad scientist, a secret project, dinosaurs, and a paramilitary team of operatives(of which, of course, you are one.)
--Protagonistette
Meet Regina! Her great looks, super survival skills, and rapier wit will amaze! As fun to play with as any Capcom girl. She's one strong woman, but she'd be a lot stronger with a good gun collection. Too bad, because this lack of firepower means you will see her blood spilt much more often than you ever did Jill or Claire.
--BADDIES
The enemies in DC are somethin' to see, I garontee!
-Velociraptor: Just like in Jurassic park. Fast, capable of opening doors, and could give Nemesis lessons on being relentless. Those big toenails and sharp teeth will make short work of Reggie if she doesn't haul hiney.
-Velociraptor Elite: Yeah, I know it's a strange name for me to call this monster, but one encounter with him will take away any mystery as to why I called him that. This variety is bigger, faster, meaner, deadlier, and rainbow-colored for aesthetic quality(and recognizability, thank God!) Fortunately, you won't see him 'till later in the game when you have (slightly) better artillery at your disposal. My advice: Either run like hell or blow out his brains before he slices out Reggie's.
-Compy: Annoying little dinos that eat carrion and bite Reggie on her aforementioned hiney when she doesn't haul it. Other that this humiliation, they are no real threat. Don't ever waste good ammo on them.
-Therizino: Bigger and slower than the Raptors, but packs more punch when he strikes. Also takes more damage, which is saying something. Best if put down for good as soon as possible.
-Pterodactyl: Death from above. They can swoop down to knock Reggie flat on her face and can even pick her up and carry her away. Fighting them is stupid, since they can be avoided and then forgotten when you're back indoors. Just do a good job with that avoiding!
-T-Rex: Big Daddy Doom. He is encountered from time to time throughout the game and will make every effort to gobble up Reggie like the meaty little red-headed morsel she is. Don't even shoot him, as he will shrug it off like so many flea bites. Just run around until you can escape. You will have different ways to escape depending on the situation.
--TRUE SURVIVAL HORROR: A SPECIAL NOTE FROM A SPECIAL EXPERT(ME)!
Dino Crisis is a true survival horror game. If you want to play it(and I recommend that any fan of the genre do so) you will have to come to terms with a couple of things:
1. You are not the master of death anymore and you cannot kill everything! If you have this Resident Evil chip on your shoulder and want to kill every enemy you see, you will die in Dino Crisis. The game is deliberately structured to deny you the resources to methodically eliminate all the bad guys. Like it or not, if you want to play this game, you will have to pick the right battles and run away from many of the dinosaurs.
2. The puzzles are HARD and FRUSTRATING, no punches should be pulled when telling you this. The puzzle element in Dino Crisis is extremely challenging. I was often ready to call it quits just before I finally found out how to crack a code or discover an item. You were warned.
Otherwise, grab the game many have called excellent(and rightly so) and let's have some fun!!!