9 out of 9 people found this review helpful.
It's like arithmetic...
Date of Review: Jan 1, 2001
...It has its plusses and its minuses. I am going to assume you already have played Dino Crisis 1, so you know what you're getting yourself into. For those of you who haven't played part 1, think 'Resident Evil', only with dinos instead of zombies.
First, the things I found wrong with the game: There is no suspense. The first game fairly oozed with the feeling of 'whats around this corner?' or 'whats next?', however that feeling is sorely lacking in part 2. I think Capcom forgot that they called this a 'survival HORROR' game and just decided to make it a survival game instead.
Basically, it's just another 'survive this' type of game in which you blast everything around you shamelessly to smithereenies. The ammo is no problem to come by now either, so that bit of worry has been removed as well. Here's how it works: When you kill a dino, you get points. you can spend points to buy ammo, new weapons, medical items, or special items. Simple as that, all you have to do is check into a save box location and do it.
Here's the tricky part of this review. I actually like this game a lot, I just think that it's in the wrong category. Dino Crisis 1 WAS survival horror, but this game is all first-person shooter. It has great graphics, and the cinemas are pretty good, too. As a matter of fact, in places they are breath-taking. There are a few things to figure out here, but nowhere near the level of complexity of the puzzles in part 1.
To put it all in a nutshell, if you are looking for a good scare, don't look here. A few startles is all you'll find. If you're looking for a reason to blast everything in your way and have loads of fun doing it, this is the perfect game for you. Solid 4 stars.