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Le Deuxieme Sexe Tome 1

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La nouvelle guerre du sexe...

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Sears Marketplace La nouvelle guerre du sexe (French Edition)
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La nouvelle guerre du sexe (French Edition)
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Le Deuxieme Sexe 1 by Simone...

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BookDepository.com Le Deuxieme Sexe 1 by Simone de Beauvoir
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Free Delivery Worldwide : Le Deuxieme Sexe 1 : Paperback : Editions Flammarion : 9782070323517 : 207032351X : 01 Nov 1999
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From Fantasy Flight Games: Welcome to the world of the Call of Cthulhu: The Card Game, a world based on the weird fiction of H.P. Lovecraft and his literary circle. In this world, conflicts rage between cosmic powers who want the world for their own unfathomable purposes and the human agencies dedicated to stopping them. The weird world of H.P. Lovecraft's Cthulhu Mythos has drawn in fans for more than eighty years, with its richly painted themes of suspense, adventure, and the eerie unknown. Call of Cthulhu: The Card Game is fully immersed in this world and what is more, places you, as a player, in control of some of the facets of that world. A typical game of Call of Cthulhu plays very quickly between two players and it has a high-level of player interaction, analysis of... Less
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The Great Games Handbook

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eSportsonline The Great Games Handbook
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This book will redefine the term “great game” for a new generation of elementary school students. It is destined to become your Number #1 collection of creative and skill-based games ever! For grades K-6.- (books,great,activ ities,games,handbo ok,)
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Singing Games Children Love,...

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Groth Music Singing Games Children Love, Vol. 3
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Features: Singing Games Children Love Volume 3 has more than 50 singing games that preK - Grade 3 children love to sing and play. A variety of singing games and activities are included: warmups and openers, traditional singing games from North America and from around the world, original singing games and games for special days. There are clap games, chase games, passing games, guessing games and line games. The games are organized into three sections: Openers and Warmups, Games For Special Days, Games Around the World, and Games organized by melodic concept. This is a useful collection for the teacher looking for activities to reinforce students music reading abilities and for a game to enhance themes, seasons or integrated learning. This collection includes a PowerPoint with all the... Less
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Games to Teach the Game

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with Jamie Rice, Babson College Head Coach; 2x ECAC East Coach of the Year; 4x ECAC East Tournament Champions Hockey is a competitive game. The best way to prepare for competition is by developing practice habits that enhance skill development and reinforce how you want your players to respond during a game. In this presentation, Jamie Rice shares 13 of his best practice games that challenge players to compete and become fully engaged to achieve desired game outcomes. This presentation shows how game play in practice enhances both skill development and the development of competitive game habits. In addition, the video shows how specific games and game play can create desired outcomes and set the tone for more productive practices with players engaged, excited to participate and... Less
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Game Development Essentials...

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eCampus.com Game Development Essentials Game QA & Testing
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GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA explains the history of testing, basic and advanced techniques, educational background, and available online resources on testing. With GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA, dedicated gamers can learn what it takes to become a professional, well-paid QA or production testers entering the game industry from the front door. The authors envision a future where game testers are recognized as well-trained, elite professionals that play a crucial role in game development. GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA is a comprehensive guide to the mysterious game testing profession. Through first-hand experience and deep research, the authors shed light on the history of testing, basic and advanced techniques, job-hunting, and moving... Less
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Game Development Essentials...

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GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA explains the history of testing, basic and advanced techniques, educational background, and available online resources on testing. With GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA, dedicated gamers can learn what it takes to become a professional, well-paid QA or production testers entering the game industry from the front door. The authors envision a future where game testers are recognized as well-trained, elite professionals that play a crucial role in game development. GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA is a comprehensive guide to the mysterious game testing profession. Through first-hand experience and deep research, the authors shed light on the history of testing, basic and advanced techniques, job-hunting, and moving... Less
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Game Development Essentials :...

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eCampus.com Game Development Essentials : Game Story and Character Development
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Game Story & Character Development-the newest installment in Cengage Learning's acclaimed Game Development Essentials series-shows how to create compelling stories and characters specifically for games. The book examines the history of storytelling, traditional and game-specific story structure, and all aspects of character development, including physical, psychological, sociological, and verbal. Filled with commentary from game industry professionals- and featuring a companion CD containing game story documentation and demos-Game Story & Character Development is an essential guide for game designers, writers, students, and professionals.
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Game Development Essentials :...

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Game Story & Character Development-the newest installment in Cengage Learning's acclaimed Game Development Essentials series-shows how to create compelling stories and characters specifically for games. The book examines the history of storytelling, traditional and game-specific story structure, and all aspects of character development, including physical, psychological, sociological, and verbal. Filled with commentary from game industry professionals- and featuring a companion CD containing game story documentation and demos-Game Story & Character Development is an essential guide for game designers, writers, students, and professionals.
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Chess USA - Your Move Chess & Games
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In Revolution! players take advantage of the fluid political situation by secretly bidding for a number of characters, each yielding a combination of territory control, points (popular support) and more currency with which to bid next round. Players win by gaining the support of the people (the most points). Players can gain bonus points by controlling an area of the city at the end of the game. This game is for 3-4 players and takes 60 minutes to play.
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Singing Games Children Love,...

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Groth Music Singing Games Children Love, Vol. 4
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Features: Singing Games Children Love Volume 4 has 40 singing games that children love to sing and play. Volume 4 includes games and activities for students in Grades 3-6. A variety of singing games and activities are included: traditional singing games from North America and from around the world, original singing games for special days, movement canons, and active rhythm games. The games are organized by melodic concept, making this a useful collection for the teacher looking for activities to reinforce students music reading abilities. This collection includes a PowerPoint with all the songs ready to project on your Smartboard or screen. The songs are indexed to make it easy to click to the specific song that you want to teach. Includes Book, CD, PPTs. Table of Contents: Publisher:... Less
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Game Architecture and Design...

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eCampus.com Game Architecture and Design : A New Edition
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'Game Architecture and Design: A New Edition' is a revision of the classic that you have been waiting for! This is a detailed guide to game design and planning from first concept to the start of development, including case studies of well known games. Originally published in 1999, 'Game Architecture and Design,' has been updated by the original authors Andrew Rollings and Dave Morris. They tap back into what they teach so well and update this classic with skills and techniques found in the industry today. With more than just re-usable code, it's a comprehensive study that deals specifically with the issues of game design, team building and management, and game architecture. Through the use of real-world experiences and case studies, Andrew and Dave share it all. They show you what's... Less
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Game Architecture and Design...

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'Game Architecture and Design: A New Edition' is a revision of the classic that you have been waiting for! This is a detailed guide to game design and planning from first concept to the start of development, including case studies of well known games. Originally published in 1999, 'Game Architecture and Design,' has been updated by the original authors Andrew Rollings and Dave Morris. They tap back into what they teach so well and update this classic with skills and techniques found in the industry today. With more than just re-usable code, it's a comprehensive study that deals specifically with the issues of game design, team building and management, and game architecture. Through the use of real-world experiences and case studies, Andrew and Dave share it all. They show you what's... Less
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My Best Games Chess Training...

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Chess USA - Your Move Chess & Games My Best Games Chess Training Program
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Chess USA - Your Move Chess & Games
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On this original and entertaining DVD, International Master Andrew Martin takes you on a guided tour of this fascinating and creative opening. Through the use of complete games, both classic and modern and some repertoire suggestions Martin paints a comprehensive picture of the current state of play and looks towards the future. In the new, expanded 2nd edition there are many recent clashes and some remarkable modern ideas are discussed. The King’s Indian is as uncompromising and resilient as ever! This DVD will inspire all players and demonstrate that the King‘s Indian is very much alive on the modern master scene. Video running time: 5 hours. Andrew Martin is 52 years old and lives in Yateley, England. He is an International Master and noted chess trainer. He is also the Manager of... Less
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The Vienna Game C23-C29 Chess...

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Chess USA - Your Move Chess & Games The Vienna Game C23-C29 Chess Training Program
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Information from the Chessbase website: GREGORY HUBER: The Vienna Game C23-C29 Gregory Huber’s CD actually covers two openings, including the Bishop’s Opening (1.e4 e5 2.Bc4) as well as the Vienna Game (2.Nc3). This is logical, however, since in various lines of the Vienna Bc4 is also played and in the same fashion the Bishop’s Opening often involves Nc3. Nor does the author omit further possible transitions – above all to certain variations of the King’s Gambit – with the result that the CD offers a complete repertoire for 1.e4 e5. The work consists of a clearly laid out database containing 26 texts and 330 games, 220 of which have been annotated by the author. In addition there is a large database containing more than 27,000 games (a good 300 of which have been annotated), a... Less
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C# Game Programming For...

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eCampus.com C# Game Programming For Serious Game Creation
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Even experienced game developers sometimes have a hard time making their vision for a great game a reality. The number of available programming languages, libraries, and production methods can make the development process overwhelming and result in complicated, unreliable game code. C# Game Programming: For Serious Game Creation shows programmers how to write simple, clean, and reliable code step-by-step through the creation of a basic game. The game is built using C#, a high-level programming language, and OpenGL, an industry favorite for graphics display. You'll get an overview of the methods and libraries used to build good games, learn how to use those libraries and create your own, and finally build your own scrolling shooter game. You'll even find tips and information on how to... Less
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The Scotch Game Chess...

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Chess USA - Your Move Chess & Games The Scotch Game Chess Training Program
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The Scotch Game (1.e4 e5 2.Nf3 Nc6 3.d4) is a lively alternative to the Ruy Lopez which has found favour amongst many leading Grandmasters. The top experts in the Scotch include former World Champion Garry Kasparov as well as Alexander Morozevich, Sergei Rublevsky and others. The space White takes early in the game can easily translate into a powerful attack against Black’s king. In addition to this White can often usually some damage on Black’s pawn structure by capturing Black’s knight on c6. These dual aims have certainly been giving Black plenty to think about. On this DVD Nigel Davies introduces the viewer to the Scotch and first shows an easy way to get on board this opening via the Scotch Four Knights (1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6 4.d4). He then goes on to show how this can be... Less
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Game/Set/Match : A Tennis...

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knetbooks.com Game/Set/Match : A Tennis Guide
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GAME/SET/MATCH: A TENNIS GUIDE covers all the basic fundamentals of playing tennis and is suitable for players at all levels. It combines basic instruction and visual cues to help you learn the proper way to execute tennis techniques and skills and improve your game. The strategy chapters provide a base for development of thinking on the court, and the tennis court behavior and interpretation of rules section provide you with a solid foundation of the sport. Learn to master the game of tennis!
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Game/Set/Match : A Tennis...

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GAME/SET/MATCH: A TENNIS GUIDE covers all the basic fundamentals of playing tennis and is suitable for players at all levels. It combines basic instruction and visual cues to help you learn the proper way to execute tennis techniques and skills and improve your game. The strategy chapters provide a base for development of thinking on the court, and the tennis court behavior and interpretation of rules section provide you with a solid foundation of the sport. Learn to master the game of tennis!
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Games Cultures : Computer...

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knetbooks.com Games Cultures : Computer Games As New Media
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Introduction: Computer Games as New Media The Ludological Turn: What Play Theory Brings to the Analysis of New Media Why We Get the Games We Get: The Political Economy of Games Networks Of Technicity Understanding Games as 'Texts' Cyborg Spectatorship: Untying the Knots of Gameplay Interventions and Recuperations
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Game Development Essentials :...

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eCampus.com Game Development Essentials : Game Project Management
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Game Development Essentials: Game Project Management is the only book on the market that offers a comprehensive introduction to game project management in an informal and accessible style, while concentrating on both theory and practice. This book offers an overview of the game project management process including: roles and responsibilities of team members; phases of production; concept development; testing, marketing; scheduling; and budgeting. The fast-growing game industry has fueled rapid upward movement of game production staff into the ranks of management. This book will train readers in the tools and techniques necessary to become effective team leaders.
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Ultimate Game Design :...

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knetbooks.com Ultimate Game Design : Building Game Worlds
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Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more.
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Introduction to Game AI

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eCampus.com Introduction to Game AI
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Today's game players expect increasingly realistic interaction within games. 'Introduction to Game AI' teaches readers who are new to game AI the skills they need through hands-on projects based on small, understandable games. While there are many books that take a more advanced approach to this topic, this is one of the only books that focuses specifically on beginners. Every project in the book can be completed using tolls that are available for free online, and new skills are taught using easy to follow instructions and examples.
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Game Invaders : The Theory...

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knetbooks.com Game Invaders : The Theory and Understanding of Computer Games
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'Game Invaders' takes an innovative approach to game design, combining genre theory and semiotics. U.K. games professor Clive Fencott introduces a practical critical DIY toolbox for analyzing existing games and designing future games. He explores an unconventional assortment of specific games in depth to show the value and limitations of various theories, paying close attention to several games outside of the mainstream. Fencott also investigates possible futures in game building, applications, and virtual r
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Game: Memory Game

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Swap.com Game: Memory Game
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Type(s): Table-Top Game; Title(s): Memory Game; Condition: New With Tags; UPC: 653569242048; Age Group: 2 - 4 yrs., 4 - 8 yrs.
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Video Game Optimization

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eCampus.com Video Game Optimization
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'Video Game Optimization' describes a process for increasing the performance of a video game for better gameplay and visual experience. Very few game developers understand the process of optimizing an entire video game, yet learning the process is surprisingly simple and applicable to a broad audience. The book tackles the process of optimization by first describing how to determine where a game is limited and then providing detailed solutions and examples to solving this limitation. All the examples covered in the book can be applied to a variety of game types and coverage of how to optimize system memory, CPU processing, graphics, and shaders is included.
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Beginning Game Programming

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Beginning Game Programming, Third Edition shows budding game developers how to take their game ideas from concept to reality. Requiring only a basic understanding of C++, this unique guide covers all the skills needed to create 2D and 3D games in C++ and DirectX. Each element of a game is taught step-by-step, from creating 3D models and loading them with DirectX code to enhancing the artwork and creating sound for the game. Using the skills taught within each chapter, readers will develop their own game library, which they can build upon for future game projects. Newfound skills will be put to use as readers create their own complete, fully functional 3D game.
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The Game of Life

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The Game of Life Board Game remains a popular favorite after more than four decades. Have fun taking a drive along different paths of life as you strive to make it to retirement with plenty of money in the bank. This family board game challenges players to make smart choices and manage their finances wisely. It comes with a game board, a spinner, cards, Spin to Win tokens, cars, pegs and a money pack. Players can make pretend decisions about education, investments and careers while they play. This Game of Life game even includes Life Tiles that are earned by doing good deeds. It also features instant setup and easy play options. The Game of Life Board Game and all related characters are trademarks of Hasbro.
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Games Cultures : Computer...

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Introduction: Computer Games as New Media The Ludological Turn: What Play Theory Brings to the Analysis of New Media Why We Get the Games We Get: The Political Economy of Games Networks Of Technicity Understanding Games as 'Texts' Cyborg Spectatorship: Untying the Knots of Gameplay Interventions and Recuperations
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Introduction to Game...

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Welcome to Introduction to Game Development, Second Edition, the new edition of the book that combines the wisdom and expertise of more than twenty game industry professionals to give you a unique introduction to all aspects of game development, from design to programming to business and production. Organized around the curriculum guidelines of the International Game Developers Association (IGDA), the book is divided into seven independent sections, each featuring articles written by the experts on those topics. Suitable for both an introductory game development course or as a reference for game developers and designers, the book offers coverage of all the key concepts and ideas that encompass game development, while providing real-life examples and practical insight. Fully revised for... Less
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Introduction to The Game...

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eCampus.com Introduction to The Game Industry
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For Introduction to Game Industry and Introduction to Game Production courses.   With coherent coverage of complex topics, this text offers an overview of how the game industry works and describes how games are designed and built.
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Introduction to The Game...

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For Introduction to Game Industry and Introduction to Game Production courses.   With coherent coverage of complex topics, this text offers an overview of how the game industry works and describes how games are designed and built.
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Multi-Threaded Game Engine...

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eCampus.com Multi-Threaded Game Engine Design
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MULTI-THREADED GAME ENGINE DESIGN shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented. Detailed screenshots and well documented source code help readers understand the techniques being presented throughout the book. Multi-threading is one of the hottest game development topics today and this book will show you how to apply cutting edge techniques to your programming skill set.
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Multi-Threaded Game Engine...

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MULTI-THREADED GAME ENGINE DESIGN shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented. Detailed screenshots and well documented source code help readers understand the techniques being presented throughout the book. Multi-threading is one of the hottest game development topics today and this book will show you how to apply cutting edge techniques to your programming skill set.
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Ultimate Game Design :...

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eCampus.com Ultimate Game Design : Building Game Worlds
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Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more.
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Introduction To Game...

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knetbooks.com Introduction To Game Development
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Based on the curriculum guidelines of the IGDA, Introduction to Game Development is the first book to survey all aspects of the theory and practice of game development, design, and production. The book, which might be used as a text for introductory courses or as a comprehensive reference for game developers and designers, is divided into seven independent parts: Critical Game Studies, Game Design, Game Programming (Languages and Architecture), Game Programming (Mathematics, Collision Detection, and Physics), Game Programming (Graphics, Animation, Artificial Intelligence, Audio, and Networking), Audio Visual Design and Production, and Game Production and the Business of Games. Twenty-seven of the leading game developers, programmers, and designers have contributed chapters that discuss... Less
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Introduction to Game...

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eCampus.com Introduction to Game Development, Second Edition
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Welcome to Introduction to Game Development, Second Edition, the new edition of the book that combines the wisdom and expertise of more than twenty game industry professionals to give you a unique introduction to all aspects of game development, from design to programming to business and production. Organized around the curriculum guidelines of the International Game Developers Association (IGDA), the book is divided into seven independent sections, each featuring articles written by the experts on those topics. Suitable for both an introductory game development course or as a reference for game developers and designers, the book offers coverage of all the key concepts and ideas that encompass game development, while providing real-life examples and practical insight. Fully revised for... Less
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